Over Petrified Seed...thoughts?
No bears have thought about replacing Ancient Petrified Seed with Spidersilk Spindle
TBH the proc only absorbs as much as a high SD bubble, and can only happen once a minute, and usually you don't want to be dropping below 35%.
I'd stick with Seed.
Thursday, April 19, 2012
More mana in feral, than in resto.
I am getting gear to heal in raids and i have noticed that in feral i have a substantial increase in total mana while in my healing gear than in my resto spec. Can anyone explain to me why this is?
Most likely Furor - First tier of feral talents.
Furor. It helps to read your talents :P
This thread requires some Bill O'Reilly.
Most likely Furor - First tier of feral talents.
Furor. It helps to read your talents :P
This thread requires some Bill O'Reilly.
2pc pvp over 359?
Is it worth it to do the gloves and some other piece to get the +70 agi bonus?
For the 371 pieces?
if not, the 384?
Mostly for interrupt heavy fights, of course.
371 probably not, as it'll quickly be eclipsed by normal mode stuff.
384, yes, most definitely, unless you'll be clearing heroic content in the near future.
For the 371 pieces?
if not, the 384?
Mostly for interrupt heavy fights, of course.
Is it worth it to do the gloves and some other piece to get the +70 agi bonus?
For the 371 pieces?
if not, the 384?
Mostly for interrupt heavy fights, of course.
371 probably not, as it'll quickly be eclipsed by normal mode stuff.
384, yes, most definitely, unless you'll be clearing heroic content in the near future.
Critique please
I'm not normally one to ask for these sort of thing but I went into FL last night and felt like i wasn't pulling my own weight. While I'm sure gear has a little to do with it, I still feel that I should have been doing more. I read the sticky and practice all the time, I think I know the class pretty well for it being an alt but I can't help but think I'm doing something wrong. Any tips or tricks would be greatly appreciated..
http://worldoflogs.com/reports/rt-wdwivl2o1rd7x81l/details/22/?s=5038&e=5283
this is the one that I felt I did everything I could but still don't think I should be that low
Is there any particular reason that you are enchanting haste on bracers and boots as oppose to Lavawalker and Greater int? Even if you are going for the DI+raid breakpoint of 2322 you can drop one of those, preferably the boot for Lavawalker.
Is there any chance that you can link us logs and/or list your rotation?
Edit: thanks for logs
Edit 2: The only problem that I am seeing is that you are overcasting eclipse. Download Balance Power Tracker and when it tells you that your current spell will put you into eclipse queue up the corresponding spell for your coming eclipse.
But mainly this is just a lack of gear compared to the people that you are comparing yourself to. The next highest spellcaster on that Bale kill has 1000 more SP than you, and thats huge. Heres my guilds last Bale kill and you can see the moonkin there at the bottom. They have similar gear to you, and the same overcasting problems, but really its the huge gear differences that make up that gap.
well the main reason I don't enchant 100% max dps is because its an alt, but I wouldn't mind springing for the expensive stuff if it was better than a 353.
That said I'm not sure that 50 int and lava walker would put me where I think I should be, I know it would be an increase but a small one at that.
I have class now though for a few hours, I'll be back to see if you had any advice for me =)
thanks in advance
http://worldoflogs.com/reports/rt-wdwivl2o1rd7x81l/details/22/?s=5038&e=5283
this is the one that I felt I did everything I could but still don't think I should be that low
Is there any particular reason that you are enchanting haste on bracers and boots as oppose to Lavawalker and Greater int? Even if you are going for the DI+raid breakpoint of 2322 you can drop one of those, preferably the boot for Lavawalker.
Is there any chance that you can link us logs and/or list your rotation?
Edit: thanks for logs
Edit 2: The only problem that I am seeing is that you are overcasting eclipse. Download Balance Power Tracker and when it tells you that your current spell will put you into eclipse queue up the corresponding spell for your coming eclipse.
But mainly this is just a lack of gear compared to the people that you are comparing yourself to. The next highest spellcaster on that Bale kill has 1000 more SP than you, and thats huge. Heres my guilds last Bale kill and you can see the moonkin there at the bottom. They have similar gear to you, and the same overcasting problems, but really its the huge gear differences that make up that gap.
well the main reason I don't enchant 100% max dps is because its an alt, but I wouldn't mind springing for the expensive stuff if it was better than a 353.
That said I'm not sure that 50 int and lava walker would put me where I think I should be, I know it would be an increase but a small one at that.
I have class now though for a few hours, I'll be back to see if you had any advice for me =)
thanks in advance
Help - My Boomkin dps sucks on Rag HM25m - Ti
Hi fellow druids,
Just starting HM Rag 25m – and feel like my dps is lacking severely from where it should be.
What is the general strategy to use on the seed phase? I pop Barkskin, Starfall, Hurricane (1-2 tick as I see the adds come out), Shrooms, Typhoon and then strafe Dot. Still my AoE dps feel lacking. I also noted that many Boomkins go with “Lunar shower” for HM which I will try next week.
Still though I’ve seen some great boomkin dps but like many other boomkins out there it feels like I am missing some part of the equation that is making me underperform my spec.
I do the rotation from Lunar->Solar & Solar->Lunar just right. Re-dot while Natures Swiftness is up (Generally start of Solar and just as I got out of Solar and then again while in Lunar eclipse). I’ve attached my latest WoL’s and was wondering if any experienced Boomkin could point out what the hell I am missing.
I know for a fact after review some of my other friends Boomkin logs that I should be pushing way more dps but I cannot put my finger on what is the missing link. I follow the guides on the forums but feel like I am missing something. Any tips are appreciated.
Sincerely,
A Frustrated Druid.
P.s. I use to play as Feral tank druid from TBC – start of Bot/BwD so still feel new to the whole boomkin thing. Thanks in advance.
WoL’s
http://www.worldoflogs.com/reports/69g7crhpy3x4mmci/sum/damageDone/?s=1117&e=1388
http://www.worldoflogs.com/reports/69g7crhpy3x4mmci/sum/damageDone/?s=8536&e=8961
http://www.worldoflogs.com/reports/69g7crhpy3x4mmci/sum/damageDone/?s=6577&e=6960
Just starting HM Rag 25m – and feel like my dps is lacking severely from where it should be.
What is the general strategy to use on the seed phase? I pop Barkskin, Starfall, Hurricane (1-2 tick as I see the adds come out), Shrooms, Typhoon and then strafe Dot. Still my AoE dps feel lacking. I also noted that many Boomkins go with “Lunar shower” for HM which I will try next week.
Still though I’ve seen some great boomkin dps but like many other boomkins out there it feels like I am missing some part of the equation that is making me underperform my spec.
I do the rotation from Lunar->Solar & Solar->Lunar just right. Re-dot while Natures Swiftness is up (Generally start of Solar and just as I got out of Solar and then again while in Lunar eclipse). I’ve attached my latest WoL’s and was wondering if any experienced Boomkin could point out what the hell I am missing.
I know for a fact after review some of my other friends Boomkin logs that I should be pushing way more dps but I cannot put my finger on what is the missing link. I follow the guides on the forums but feel like I am missing something. Any tips are appreciated.
Sincerely,
A Frustrated Druid.
P.s. I use to play as Feral tank druid from TBC – start of Bot/BwD so still feel new to the whole boomkin thing. Thanks in advance.
WoL’s
http://www.worldoflogs.com/reports/69g7crhpy3x4mmci/sum/damageDone/?s=1117&e=1388
http://www.worldoflogs.com/reports/69g7crhpy3x4mmci/sum/damageDone/?s=8536&e=8961
http://www.worldoflogs.com/reports/69g7crhpy3x4mmci/sum/damageDone/?s=6577&e=6960
Wednesday, April 18, 2012
Typhoon
Anyone else notice that Typhoon sometimes doesn't go off. This is extremely annoying in arenas when a warrior is about to get knocked off the middle and typhoon wont go off.
I am not silenced, I am not in a smoke cloud, and I am not otherwise CC'd in anyway.
Anyone else having this issue?
Yes, I have this issue from time to time as well. It seems Typhoon has a "multi-part" glitch of sorts.
1. If I try to cast Typhoon immediately after another spell (i.e. mashing my Typhoon button before the GCD is up) it will sometimes "cast" the spell but not have any effect. Mana will be used, the GCD will trigger and the Typhoon cooldown will trigger, but there is no damage to enemies and no knockback.
2. More frequently, I notice that the graphic for Typhoon does not appear at all. This could have something to do with my video settings, but there doesn't seem to be any pattern to it. Sometimes the graphic is invisible and the spell hits, sometimes it doesn't hit...seems to be quite random. Sometimes the graphic is visible but the spell still doesn't have any effect.
Frustratingly enough, I can't detect any sort of pattern to either of these issues. I'm sure there are occasions where I get stunned right as I set it off and the latency between my client and the server may affect the spell, but frequently I encounter these problems when I'm standing in the clear just as you mentioned. It feels like there's definitely a glitch of some sort here, but I suppose we'll just have to wait for Blizz to work out the kinks.
How long do you want to wait?
Typhoon has been broken since cata started and blizz hasn't even acknowledged the fact.
Blizzard has stated repeatedly that they don't care about balance because we are a "third spec." Typhoon will never be fixed.
My typhoon is frequently invisible as well. Sometimes it is invisible and still works, sometimes it uses the cooldown but doesn't seem to cast at all.
This has been happening sense typhoon was first implemented in the game, its sickening how it hasent been fixed yet. Id say bout 90% of the time for me, it works; but the graphic dosent show up, 5% it dosent work at all; and 5% it works like normal.
I am not silenced, I am not in a smoke cloud, and I am not otherwise CC'd in anyway.
Anyone else having this issue?
Yes, I have this issue from time to time as well. It seems Typhoon has a "multi-part" glitch of sorts.
1. If I try to cast Typhoon immediately after another spell (i.e. mashing my Typhoon button before the GCD is up) it will sometimes "cast" the spell but not have any effect. Mana will be used, the GCD will trigger and the Typhoon cooldown will trigger, but there is no damage to enemies and no knockback.
2. More frequently, I notice that the graphic for Typhoon does not appear at all. This could have something to do with my video settings, but there doesn't seem to be any pattern to it. Sometimes the graphic is invisible and the spell hits, sometimes it doesn't hit...seems to be quite random. Sometimes the graphic is visible but the spell still doesn't have any effect.
Frustratingly enough, I can't detect any sort of pattern to either of these issues. I'm sure there are occasions where I get stunned right as I set it off and the latency between my client and the server may affect the spell, but frequently I encounter these problems when I'm standing in the clear just as you mentioned. It feels like there's definitely a glitch of some sort here, but I suppose we'll just have to wait for Blizz to work out the kinks.
How long do you want to wait?
Typhoon has been broken since cata started and blizz hasn't even acknowledged the fact.
Blizzard has stated repeatedly that they don't care about balance because we are a "third spec." Typhoon will never be fixed.
My typhoon is frequently invisible as well. Sometimes it is invisible and still works, sometimes it uses the cooldown but doesn't seem to cast at all.
This has been happening sense typhoon was first implemented in the game, its sickening how it hasent been fixed yet. Id say bout 90% of the time for me, it works; but the graphic dosent show up, 5% it dosent work at all; and 5% it works like normal.
Feral pvp weps?
I was just wondering which was better for feral druid, the battle staff or the polearm? Most people say its just pure preference, or just cosmetic, but I see more druids with the staff. Is there any real difference besides the look? Ive been told that the difference in top end and speed even out as far as dps goes.
It's all cosmetic.
If you're talking about pvp weapons then no.. Their dps and secondary stats are ALL the same.
It really is down to pure preference.
Although their weapon speeds are different, as long as their dps is the same it wouldn't make any difference because druid forms have their own built-in attack speed. I suppose if you really want to be picky and consider those instances when you're shifted out (I can't imagine many reasons as to why if you're a feral druid) and sneak in an attack or two, I'd probably go with the slower weapon since either weapons will only hit once.
NO they are NOT exactly the same, the staff has .1 more dps overall which is a very small increase. is it a big deal? no not at all, but for those who want just that little advantage it could mean the difference between killing someone, and one hp left.
not to mention the staff looks better :-p
NO, they are exactly the same, the staff's .1 more dps is a rounding error.
Identical.
/MyCousinVinny
*slap hands together and spread them*
"EYE-dentical"
It's all cosmetic.
If you're talking about pvp weapons then no.. Their dps and secondary stats are ALL the same.
It really is down to pure preference.
Although their weapon speeds are different, as long as their dps is the same it wouldn't make any difference because druid forms have their own built-in attack speed. I suppose if you really want to be picky and consider those instances when you're shifted out (I can't imagine many reasons as to why if you're a feral druid) and sneak in an attack or two, I'd probably go with the slower weapon since either weapons will only hit once.
NO they are NOT exactly the same, the staff has .1 more dps overall which is a very small increase. is it a big deal? no not at all, but for those who want just that little advantage it could mean the difference between killing someone, and one hp left.
not to mention the staff looks better :-p
NO they are NOT exactly the same, the staff has .1 more dps overall which is a very small increase. is it a big deal? no not at all, but for those who want just that little advantage it could mean the difference between killing someone, and one hp left.The 0.1 more dps is a rounding error. This has been said a few times. (Not in this thread, but elsewhere.)
not to mention the staff looks better :-p
NO they are NOT exactly the same, the staff has .1 more dps overall which is a very small increase. is it a big deal? no not at all, but for those who want just that little advantage it could mean the difference between killing someone, and one hp left.
not to mention the staff looks better :-p
NO, they are exactly the same, the staff's .1 more dps is a rounding error.
Identical.
/MyCousinVinny
*slap hands together and spread them*
"EYE-dentical"
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